Antoine Pecatikov

Generalist & Gameplay Programmer

Antoine Pecatikov is a software developer with expertise in AI, real-time systems, and immersive technologies.
He has substantial experience in software development, covering the full software development lifecycle from requirement gathering to deployment and maintenance in production environments, proficiently working with Unreal Engine, C++, C#, JavaScript, and Elixir.

Antoine spent five years at Ubisoft Montréal developing profiling and debugging tools. Later, at SquareLab, he contributed to software for construction operations management. Additionally, Antoine co-founded two startups: Novartem, an artisan e-commerce platform, and Wapitea, specializing in data management solutions.

He developed mobile applications for insurance brokerage at DevBar and managed software development projects at Omerlo Technologies.

Currently, at Supply + Demand, Antoine ensures seamless integration of diverse show systems with Unreal Engine.
His responsibilities include integrating real-time 3D tracking data, collaborating with partners to integrate Bluetooth-connected devices, managing show synchronization and control, and optimizing performance. He also supports the technical implementation of gameplay and interactive elements, emphasizing system stability and reliability.

Projects

Minecraft Experience - Villager Rescue
Immersive Experiences
Supply + Demand's original content powered by the Modular Exhibit System
2024 - ON TOUR

Distributed in North America by Experience MOD LLC.